PACKAGE

DMD Store Two-Person Bike Vehicle | Custom Motorcycle Addon | GTA V

5.00 USD
DMD Store Two-Person Bike Vehicle | Custom Motorcycle Addon | GTA V
DETAILS

DMD Store Two-Person Bike Vehicle | Custom Motorcycle Addon | GTA V

DMD-TwoPersonBike

A custom two-person motorcycle addon for FiveM servers with realistic seating and passenger capabilities.

The Two-Person Bike introduces a unique motorcycle model designed for dual riders - perfect for roleplay scenarios requiring partner travel, police motorcycle units, or gang member transport. Features authentic GTA V styling with optimized performance and handling.

Fully configured with custom vehicle metadata, variations, and handling characteristics.

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FEATURES

Vehicle Specifications

- Custom motorcycle model (BIMX)

- Dual seating configuration

- Driver and passenger positions

- Realistic handling physics

- Optimized collision mesh

- Custom paint variations

Visual Customization

- Multiple color schemes

- Custom liveries support

- Paint job variations

- Chrome/matte finish options

- Wheel customization

- Light configurations

Technical Implementation

- vehiclelayouts.meta - Seating positions

- vehicles.meta - Base vehicle properties

- carvariations.meta - Visual variations

- carcols.meta - Color configurations

- handling.meta - Physics and control

- Stream files for 3D model

Performance Optimized

- LOD (Level of Detail) system

- Optimized polygon count

- Efficient texture usage

- Minimal performance impact

- Fast loading times

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VEHICLE STATS

Model Name: BIMX

Display Name: Two Person Bike

Class: Motorcycle

Seats: 2 (Driver + Passenger)

Top Speed: ~135 mph (configurable)

Acceleration: Medium-Fast

Handling: Sport Bike characteristics

Braking: Performance brakes

Weight: 180 kg

Engine Specifications

Engine Type: V2

Engine Sound: Sport Bike

Transmission: 6-speed

Drive Type: Rear-wheel drive

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CONFIGURATION

Vehicle Metadata Structure

vehiclelayouts.meta

- Defines driver and passenger seat positions

- Camera view angles

- Entry/exit animations

- Seat bone assignments

vehicles.meta

- Base vehicle properties

- Model hash definitions

- Gameplay flags

- Audio hash assignments

- Vehicle class type

carvariations.meta

- Paint color options

- Visual mods availability

- Livery selections

- Default spawn colors

carcols.meta

- Primary colors

- Secondary colors

- Wheel colors

- Interior trim colors

- Paint type definitions

handling.meta

- Mass and inertia

- Drag coefficients

- Traction values

- Suspension settings

- Brake force

- Engine performance curves

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INSTALLATION

Standard Installation

1. Extract "dmd-twopersonbike" to resources folder:

resources/[newdmd]/dmd-twopersonbike/

2. Ensure resource structure:

   dmd-twopersonbike/

   ├── data/

   │ └── bimx/

   │ ├── vehiclelayouts.meta

   │ ├── vehicles.meta

   │ ├── carvariations.meta

   │ ├── carcols.meta

   │ └── handling.meta

   ├── stream/

   │ └── (3D model files)

   ├── fxmanifest.lua

   └── readme.lua

3. Add to server.cfg:

ensure dmd-twopersonbike

4. Restart server

5. Spawn vehicle in-game

Alternative Installation (Vehicle Pack Integration)

If standard method fails:

1. Rename "data" folder to "bimx"

2. Rename "stream" folder to "bimx"

3. Copy renamed folders into your main vehicle pack:

yourpack/

├── data/

│ └── bimx/ (paste here)

└── stream/

└── bimx/ (paste here)

4. Vehicle will load with your existing pack

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SPAWNING THE VEHICLE

In-Game Spawning Methods

Command Method (if enabled):

/spawnvehicle bimx

Admin Menu:

1. Open admin/vehicle menu

2. Search for "bimx" or "Two Person Bike"

3. Select and spawn

Garage Systems:

- Add "bimx" to garage shop config

- Purchase from dealership

- Import into personal garage

Database Direct:

INSERT INTO owned_vehicles (owner, plate, vehicle) VALUES

('IDENTIFIERHERE', 'PLATE', '{"model": "bimx"}');

ESX Garage:

exports['esx_vehicleshop']:AddVehicle('bimx')

QBCore Garage:

exports['qb-vehicleshop']:AddVehicleToShop('bimx', price)

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CUSTOMIZATION

Modifying Vehicle Stats

Increase Top Speed:

Edit handling.meta:

<fInitialDriveMaxFlatVel value="150.0" />

-- Higher value = faster top speed

Improve Acceleration:

<fInitialDriveForce value="0.35" />

-- Higher value = quicker acceleration

Better Handling:

<fTractionCurveMax value="2.8" />

<fTractionCurveMin value="2.5" />

-- Higher values = more grip

Softer Suspension:

<fSuspensionForce value="2.2" />

<fSuspensionCompDamp value="1.2" />

Adding Custom Liveries

1. Edit carvariations.meta

2. Add livery entries:

   <livery value="0" />

   <livery value="1" />

3. Create livery textures

4. Add to vehicle texture dictionary

Changing Default Colors

Edit carvariations.meta:

<colors>

<primary>0</primary> -- Black

<secondary>111</secondary> -- Chrome

</colors>

Reference carcols.meta for color IDs

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COMPATIBILITY

- Frameworks: All (Standalone vehicle)

- Shops: ESX shops, QBCore shops, Custom dealerships

- Garages: ESX garage, QB garage, CD_garage, JG_garage

- Keys: qb-vehiclekeys, wasabi_carlock, cd_easytime

- Fuel: LegacyFuel, ox_fuel, cdn-fuel

Conflicts

- None known

- Can coexist with any vehicle pack

Testing Compatibility

/spawnvehicle bimx (test spawn)

Check vehicle appears correctly

Test passenger seating

Verify handling feels appropriate

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PASSENGER SYSTEM

Seating Configuration

Driver Seat (Seat 0)

- Full vehicle control

- Access to all functions

- Vehicle ownership recognized

Passenger Seat (Seat 1)

- Rear seating position

- Limited controls (no driving)

- Can shoot from vehicle (if enabled)

- Can exit independently

Entering/Exiting

Driver Entry:

- Approach bike from left side

- Press F/Enter key

- Automatically assigned to driver seat

Passenger Entry:

- Approach bike from right side

- Press F/Enter key when prompted

- Assigned to passenger seat

Exit:

- Press F/Exit key

- Both players can exit independently

- Vehicle remains stable with one occupant

Shooting from Bike

Enable drive-by shooting:

AddEventHandler('baseevents:enteredVehicle', function(veh, seat, name)

if name == 'bimx' and seat == 1 then

SetPlayerCanDoDriveBy(PlayerId(), true)

end

end)

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TROUBLESHOOTING

Vehicle Not Spawning

- Check fxmanifest.lua syntax

- Verify all .meta files present in data folder

- Ensure stream folder contains model files

- Check server console for errors

- Restart server completely

Missing Textures

- Verify .ytd files in stream folder

- Check texture dictionary names

- Ensure DLC mount working

- Clear FiveM cache and rejoin

Handling Issues

- Review handling.meta values

- Compare with similar motorcycle

- Test different suspension settings

- Adjust traction values

Passenger Seat Not Working

- Check vehiclelayouts.meta configuration

- Verify seat bone assignments

- Test seat entry points in-game

- Check seat layout definitions

Vehicle Floating/Clipping

- Adjust vehicle center of mass in handling.meta

- Check collision mesh in stream

- Verify suspension height values

- Test with different wheel sizes

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PERFORMANCE

- Model Size: ~2.5MB

- Texture Size: ~1.2MB

- Stream Impact: Minimal (loads on-demand)

- In-game FPS: No noticeable impact

- Draw Distance: Standard vehicle LOD

Optimization Features

- LOD0, LOD1, LOD2 mesh levels

- Texture compression

- Optimized collision meshes

- Efficient shader usage

Performance Tips

- Use asset compression if available

- Enable texture streaming

- Limit concurrent spawns on low-end servers

- Use LOD system properly (don't remove LOD files)

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METADATA REFERENCE

Key Files Explained

fxmanifest.lua

- Resource configuration

- Data file declarations

- Dependency management

- NCS (Escrow) ignored files

vehiclelayouts.meta

- BIMX layout definition

- Seat positions (driver, passenger)

- Camera angles

- Animation sets

vehicles.meta

- Vehicle hash and model

- Audio settings

- Gameplay parameters

- Vehicle class

carvariations.meta

- Color options

- Mod kits (if any)

- Livery support

- Default appearance

carcols.meta

- Paint color definitions

- Wheel color options

- Material types

- Finish types (matte, chrome, etc.)

handling.meta

- All physics parameters

- Mass, drag, traction

- Suspension, brakes

- Engine power curves

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FAQ

Q: Can more than 2 people ride this bike?

A: No, maximum 2 seats (driver + passenger)

Q: Does this work with ESX/QBCore shops?

A: Yes, add "bimx" to shop config like any vehicle

Q: Can I modify the model appearance?

A: No, without source .3ds files, only colors/liveries editable

Q: Is this replace or addon?

A: Addon - does not replace any vanilla vehicles

Q: Can passenger shoot weapons?

A: Yes, if drive-by is enabled in your server config

Q: Does this use a real bike as base?

A: Custom model, not based on any vanilla GTA bike

Q: Can I use this in paid vehicle packs?

A: No, DMD Store license prohibits resale

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SUPPORT

For issues or questions:

- Check troubleshooting section

- Review readme.lua for installation notes

- Contact DMD Store support

- Join DMD Discord community

Common Issues Resolution

Most problems caused by:

1. Incorrect folder structure

2. Missing meta files

3. Server cache not cleared

4. Conflicting vehicle resources

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DMD Store - Professional FiveM Resources