DMD Store Two-Person Bike Vehicle | Custom Motorcycle Addon | GTA V
DMD-TwoPersonBike
A custom two-person motorcycle addon for FiveM servers with realistic seating and passenger capabilities.
The Two-Person Bike introduces a unique motorcycle model designed for dual riders - perfect for roleplay scenarios requiring partner travel, police motorcycle units, or gang member transport. Features authentic GTA V styling with optimized performance and handling.
Fully configured with custom vehicle metadata, variations, and handling characteristics.
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FEATURES
Vehicle Specifications
- Custom motorcycle model (BIMX)
- Dual seating configuration
- Driver and passenger positions
- Realistic handling physics
- Optimized collision mesh
- Custom paint variations
Visual Customization
- Multiple color schemes
- Custom liveries support
- Paint job variations
- Chrome/matte finish options
- Wheel customization
- Light configurations
Technical Implementation
- vehiclelayouts.meta - Seating positions
- vehicles.meta - Base vehicle properties
- carvariations.meta - Visual variations
- carcols.meta - Color configurations
- handling.meta - Physics and control
- Stream files for 3D model
Performance Optimized
- LOD (Level of Detail) system
- Optimized polygon count
- Efficient texture usage
- Minimal performance impact
- Fast loading times
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VEHICLE STATS
Model Name: BIMX
Display Name: Two Person Bike
Class: Motorcycle
Seats: 2 (Driver + Passenger)
Top Speed: ~135 mph (configurable)
Acceleration: Medium-Fast
Handling: Sport Bike characteristics
Braking: Performance brakes
Weight: 180 kg
Engine Specifications
Engine Type: V2
Engine Sound: Sport Bike
Transmission: 6-speed
Drive Type: Rear-wheel drive
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CONFIGURATION
Vehicle Metadata Structure
vehiclelayouts.meta
- Defines driver and passenger seat positions
- Camera view angles
- Entry/exit animations
- Seat bone assignments
vehicles.meta
- Base vehicle properties
- Model hash definitions
- Gameplay flags
- Audio hash assignments
- Vehicle class type
carvariations.meta
- Paint color options
- Visual mods availability
- Livery selections
- Default spawn colors
carcols.meta
- Primary colors
- Secondary colors
- Wheel colors
- Interior trim colors
- Paint type definitions
handling.meta
- Mass and inertia
- Drag coefficients
- Traction values
- Suspension settings
- Brake force
- Engine performance curves
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INSTALLATION
Standard Installation
1. Extract "dmd-twopersonbike" to resources folder:
resources/[newdmd]/dmd-twopersonbike/
2. Ensure resource structure:
dmd-twopersonbike/
├── data/
│ └── bimx/
│ ├── vehiclelayouts.meta
│ ├── vehicles.meta
│ ├── carvariations.meta
│ ├── carcols.meta
│ └── handling.meta
├── stream/
│ └── (3D model files)
├── fxmanifest.lua
└── readme.lua
3. Add to server.cfg:
ensure dmd-twopersonbike
4. Restart server
5. Spawn vehicle in-game
Alternative Installation (Vehicle Pack Integration)
If standard method fails:
1. Rename "data" folder to "bimx"
2. Rename "stream" folder to "bimx"
3. Copy renamed folders into your main vehicle pack:
yourpack/
├── data/
│ └── bimx/ (paste here)
└── stream/
└── bimx/ (paste here)
4. Vehicle will load with your existing pack
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SPAWNING THE VEHICLE
In-Game Spawning Methods
Command Method (if enabled):
/spawnvehicle bimx
Admin Menu:
1. Open admin/vehicle menu
2. Search for "bimx" or "Two Person Bike"
3. Select and spawn
Garage Systems:
- Add "bimx" to garage shop config
- Purchase from dealership
- Import into personal garage
Database Direct:
INSERT INTO owned_vehicles (owner, plate, vehicle) VALUES
('IDENTIFIERHERE', 'PLATE', '{"model": "bimx"}');
ESX Garage:
exports['esx_vehicleshop']:AddVehicle('bimx')
QBCore Garage:
exports['qb-vehicleshop']:AddVehicleToShop('bimx', price)
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CUSTOMIZATION
Modifying Vehicle Stats
Increase Top Speed:
Edit handling.meta:
<fInitialDriveMaxFlatVel value="150.0" />
-- Higher value = faster top speed
Improve Acceleration:
<fInitialDriveForce value="0.35" />
-- Higher value = quicker acceleration
Better Handling:
<fTractionCurveMax value="2.8" />
<fTractionCurveMin value="2.5" />
-- Higher values = more grip
Softer Suspension:
<fSuspensionForce value="2.2" />
<fSuspensionCompDamp value="1.2" />
Adding Custom Liveries
1. Edit carvariations.meta
2. Add livery entries:
<livery value="0" />
<livery value="1" />
3. Create livery textures
4. Add to vehicle texture dictionary
Changing Default Colors
Edit carvariations.meta:
<colors>
<primary>0</primary> -- Black
<secondary>111</secondary> -- Chrome
</colors>
Reference carcols.meta for color IDs
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COMPATIBILITY
- Frameworks: All (Standalone vehicle)
- Shops: ESX shops, QBCore shops, Custom dealerships
- Garages: ESX garage, QB garage, CD_garage, JG_garage
- Keys: qb-vehiclekeys, wasabi_carlock, cd_easytime
- Fuel: LegacyFuel, ox_fuel, cdn-fuel
Conflicts
- None known
- Can coexist with any vehicle pack
Testing Compatibility
/spawnvehicle bimx (test spawn)
Check vehicle appears correctly
Test passenger seating
Verify handling feels appropriate
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PASSENGER SYSTEM
Seating Configuration
Driver Seat (Seat 0)
- Full vehicle control
- Access to all functions
- Vehicle ownership recognized
Passenger Seat (Seat 1)
- Rear seating position
- Limited controls (no driving)
- Can shoot from vehicle (if enabled)
- Can exit independently
Entering/Exiting
Driver Entry:
- Approach bike from left side
- Press F/Enter key
- Automatically assigned to driver seat
Passenger Entry:
- Approach bike from right side
- Press F/Enter key when prompted
- Assigned to passenger seat
Exit:
- Press F/Exit key
- Both players can exit independently
- Vehicle remains stable with one occupant
Shooting from Bike
Enable drive-by shooting:
AddEventHandler('baseevents:enteredVehicle', function(veh, seat, name)
if name == 'bimx' and seat == 1 then
SetPlayerCanDoDriveBy(PlayerId(), true)
end
end)
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TROUBLESHOOTING
Vehicle Not Spawning
- Check fxmanifest.lua syntax
- Verify all .meta files present in data folder
- Ensure stream folder contains model files
- Check server console for errors
- Restart server completely
Missing Textures
- Verify .ytd files in stream folder
- Check texture dictionary names
- Ensure DLC mount working
- Clear FiveM cache and rejoin
Handling Issues
- Review handling.meta values
- Compare with similar motorcycle
- Test different suspension settings
- Adjust traction values
Passenger Seat Not Working
- Check vehiclelayouts.meta configuration
- Verify seat bone assignments
- Test seat entry points in-game
- Check seat layout definitions
Vehicle Floating/Clipping
- Adjust vehicle center of mass in handling.meta
- Check collision mesh in stream
- Verify suspension height values
- Test with different wheel sizes
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PERFORMANCE
- Model Size: ~2.5MB
- Texture Size: ~1.2MB
- Stream Impact: Minimal (loads on-demand)
- In-game FPS: No noticeable impact
- Draw Distance: Standard vehicle LOD
Optimization Features
- LOD0, LOD1, LOD2 mesh levels
- Texture compression
- Optimized collision meshes
- Efficient shader usage
Performance Tips
- Use asset compression if available
- Enable texture streaming
- Limit concurrent spawns on low-end servers
- Use LOD system properly (don't remove LOD files)
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METADATA REFERENCE
Key Files Explained
fxmanifest.lua
- Resource configuration
- Data file declarations
- Dependency management
- NCS (Escrow) ignored files
vehiclelayouts.meta
- BIMX layout definition
- Seat positions (driver, passenger)
- Camera angles
- Animation sets
vehicles.meta
- Vehicle hash and model
- Audio settings
- Gameplay parameters
- Vehicle class
carvariations.meta
- Color options
- Mod kits (if any)
- Livery support
- Default appearance
carcols.meta
- Paint color definitions
- Wheel color options
- Material types
- Finish types (matte, chrome, etc.)
handling.meta
- All physics parameters
- Mass, drag, traction
- Suspension, brakes
- Engine power curves
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FAQ
Q: Can more than 2 people ride this bike?
A: No, maximum 2 seats (driver + passenger)
Q: Does this work with ESX/QBCore shops?
A: Yes, add "bimx" to shop config like any vehicle
Q: Can I modify the model appearance?
A: No, without source .3ds files, only colors/liveries editable
Q: Is this replace or addon?
A: Addon - does not replace any vanilla vehicles
Q: Can passenger shoot weapons?
A: Yes, if drive-by is enabled in your server config
Q: Does this use a real bike as base?
A: Custom model, not based on any vanilla GTA bike
Q: Can I use this in paid vehicle packs?
A: No, DMD Store license prohibits resale
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SUPPORT
For issues or questions:
- Check troubleshooting section
- Review readme.lua for installation notes
- Contact DMD Store support
- Join DMD Discord community
Common Issues Resolution
Most problems caused by:
1. Incorrect folder structure
2. Missing meta files
3. Server cache not cleared
4. Conflicting vehicle resources
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DMD Store - Professional FiveM Resources